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 Νέο patch + rare ore

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Nathan Drake
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Nathan Drake


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Ημερομηνία εγγραφής : 22/01/2010
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Νέο patch + rare ore Empty
ΔημοσίευσηΘέμα: Νέο patch + rare ore   Νέο patch + rare ore EmptyΠεμ Ιουν 17, 2010 10:21 pm

Από το νέο patch, μπορείτε όλοι να craftάρετε και σε ποσοστό περίπου 1/100 θα βγάζει rare ore για να φτιάχνετε τις ανώτερες πανοπλίες και όπλα.

δειτε patch notes



  • Normal
    mining nodes now have a chance of dropping a rare metal ore

  • Mounted combat damage is reduced
    from 200% the normal damage to 150%. This applies to all weapons except
    sithras (which are still at 200%).

  • Battlehorn weight has increased
    from 100kg to 200kg

  • Invulnerability shield after
    revive has been reduced to 10 seconds from 60 seconds

  • Wildlife has been added to many
    cities and clan cities. This includes cats, rats, chicken, pheasants,
    manthe spiders.

  • Added a toggleable sound
    notification when receiving a private message.

  • Corrected the hitpoint advancement
    for all players. Hitpoints now increase faster at lower
    Vitality/Strength levels

  • Siege stone marker now displays
    the correct icon.

  • Several performance optimizations
  • Siege stones can no longer be
    placed under waters.

  • Corrected an issue where during a
    siege you couldn’t destroy a main city building if you had previously
    destroyed a wall

  • Fixed a bug where you could have
    mage killer or mage hunter without penalty

  • When you log out underwater, you
    will log back in at the same spot.


    The following spells can be cast
    instantly without charge time. You can still hold the spell by keeping
    the left mouse button pressed.

    Impale
    Pungent Mist
    Dragonbreath
    Unholy Caress
    Frostbite
    Insect Swarm
    Update: Lightning Bolt
    Mana cost has been increased by 50%
    and cooldown by 30%, except for Pungent Mist which has a Mana Cost
    increase of 100% and a cooldown increase of 50%.

    Cooldown for Eye Rot has been
    increased to 30 seconds

  • Splash damage is related to your
    distance from the explosion center. This applies just to player cast
    spells against other players.

  • Sea Fortress cannon damage has
    been decreased by 25%

  • Sea Fortresses will now go
    vulnerable every 10 days and their rewards have been upgraded.

  • You can no longer be decapitated
    by monsters.

  • In order to have a chance to
    decapitate another player, the finishing blow has to be dealt by a melee
    weapon and target health has to drop below -10 hitpoints.

  • Added quality 5 Rakta Blood to
    monster loot lists.

  • A player can now deploy a maximum
    of 2 strongboxes of the same type at the same time.

  • The following have received visual
    updates:

<blockquote>

  • Windlord
    monster

  • Cult of the Moonbeast buildings.
  • Gnoll camps
  • Some arcane spells
  • Cannon explosions
  • Malaut Camps
  • Death pig texture.
</blockquote>Again, we appreciate
your patience while we get this patch ready for release.
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Νέο patch + rare ore
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